Wind Waker: A tool for fighting night creatures from Wind Waker.
Light Arrows: The light arrows are the final item Link obtains in his adventures, earning them in Gannon’s Tower by defeating an illusion of Phantom Gannon. The light arrows are a goddess-granted superweapon that can slay any normal enemy in a single shot and are the only thing that can weaken Gannon enough to be slain. Light arrows are vital in defeating Gannon. First Link uses them to defeat Gannon in various forms, and then Zelda takes up the bow and light arrows to work together with Link so that his evil can be sealed away.
Radiant arms were crafted in secret for the soldiers who knew the true enemy was not the English, but the vampiric shadow sovereign pulling the strings. The vampiric government sought to piggyback on the brutal colonialist expansions to spread their influence around the world. Armed with weapons imbued with the light of day, a small group of fighters seek to hold back the tide of darkness.
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Vampire colonists were done well in Magic the Gathering’s Ixalan expansions. While I do not play MtG at all these days, I do try to keep up with the lore.
Apropos of colonialist expansions, I wonder what a version of Jared Diamond’s Guns, Germs, and Steel would be like if magic existed or if the gods were active interventionists? Guns, Germs, Steel, and Sorcery. Gods, Guns, Germs, and Steel.
Be excellent to everyone.
-Ceph