Showing posts with label Siege. Show all posts
Showing posts with label Siege. Show all posts

Sunday, November 6, 2022

Wind Waker: A self-reloading cannon.

A self-reloading cannon.

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Biggest Bomb Bag: The second and final upgrade to Link’s bomb storage is given to Link by the Great Fairy of the Southern Fairy Island. The entrance to the fairy’s home is blocked and can only be opened using a fire arrow or a bomb. With the upgraded storage, Link can now hold up to 99 bombs at once.

One of the limiting factors for the effective use of cannons is needing to have well-trained teams of gunners to operate them efficiently. After years of being pestered by the Grand Marshall of Artillery, the Chief Artificer of Inish finally used their considerable skills to create a cannon that can reload itself. Bound spirits of smoke, flame, and metal allow the cannon to magically load in charge and shot after every firing.

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Welcome back to our normally scheduled programming.

I hope you enjoyed Halloweekend. Let me know if there is any special Halloween item you want to see and it just might be your treat next year.

If you are a citizen of the U.S.A., make sure you vote by election day Tuesday, November 8th, 2022. Your vote is important.

Be excellent to everyone.
-Ceph

Sunday, October 23, 2022

Wind Waker: A “light and mobile” cannon for the siege gunner on the go.

A “light and mobile” cannon for the siege gunner on the go.

Big Bomb Bag: The first upgrade to Link’s bomb storage in Wind Waker is earned by visiting the Great Fairy living on East Fairy Island. The entrance to their home is blocked by a boulder that can only be moved with the power bracelet’s magical strength or destroyed by setting a bomb. After earning this upgrade, Link can hold up to 60 bombs at once.


The smallest ship’s cannon also happens to be the largest cannon a mortal person could hope to use alone. This cannon can be moved and fired by a single gunner of incredible strength, or a small team of regular well-trained people. Reloading the beastly weapon takes so much time and focus that one could only hope to fire it once before being swarmed by the enemy.

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One of my players is a siege gunner in a naval campaign I am running, and getting them the chance to use their cannon skills off the ship was the inspiration for this ridiculous weapon. I imagined it to be held like the Heavy’s guns from Team Fortress 2.

Be excellent to everyone.
-Ceph

Sunday, October 16, 2022

Wind Waker: A Trebuchet that you can fit in your pocket?

 A Trebuchet that you can fit in your pocket?

Large Quiver: This second and final upgrade to Link’s quiver increases the amount of arrows he can carry to a towering 99. Link is given the upgrade by the Great Fairy that lives on Thorned Fairy Island. The entrance to the fairy’s home is blocked by thorny vines that Link can only clear using the Magic Hammer.

Want to stay out of trouble but still rain down terror? Pocket Siege’s Trebuchet is just the thing for you. This magically miniaturized trebuchet can be enlarged to its original size without needing to establish complex logistics and long baggage trains. With a Trebuchet from Pocket Siege, you can go from scouting the enemy’s defenses to firing your first barrage in as little as one hour.

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What else would you like to see from the industrious folks at Pocket Siege? Let me know what you’re hoping to see from them next.

Be excellent to each other.
-Ceph

Sunday, October 9, 2022

Wind Waker: A catapult you can fit in your pocket!

A catapult you can fit in your pocket!

Big Quiver: This upgrade to Link’s original quiver allows him to carry up to 60 arrows at any time. Link is given the upgrade by the Great Fairy that lives on the Western Fairy Island. The entrance to the fairy’s sanctuary is blocked by a wall of fire that can only be cleared by using the Magic Hammer. 

The product that started it all here at Pocket Siege was the Pocket Catapult. This magicallly miniaturized catapult is easy to store and carry while in its diminutive state, and can be returned to its normal size by completing the conveniently included de-minitiarizarion ritual. Here at Pocket Siege we believe you should enjoy catapults where you need it, not just where logistics make it feasible!
Ammunition, crew, and reminiaturization ritual not included.

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Be excellent to everyone.
-Ceph

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