Wind Waker: The titular item from Wind Waker.
This wheel came from the wreck of the heavenly barge of the gods that crashed on the shores of primordial chaos. Since being salvaged from the wreck, the wheel has been installed in many ships the worlds over. Each ship has come to an untimely end, but the divine powers held in the wheel tempt an endless line of captains to try their luck against the wheel’s curse.
Wind Waker: The Wind Waker is the royal conductor’s baton used to lead the chorus of sages. The King of Red Lions gives this to Link upon arriving at Dragon Roost Island to help him navigate the Great Sea and its many hazards. Link can use the Wind Waker to control the winds, command the elements, and conduct the many musicians scattered across the seas.
The owner of this wand is imbued with the power and poise to command the fundamental elements of creation. Leading the wind and sea in song, opening the bowels of the earth, or tapping out a tune for a dancing flame are just a few of the feats made possible by this wand. A prophecy speaks of one who will take up this wand to lead a chorus of sages whose voices will reawaken destiny.
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It is great to see these cards start to find their way into the world. It took me more than a year to finish drawing all of the 112 items in Wind Waker. I almost gave up this whole project because of the many instances of art block I experienced during this draw. All that is in the past. The draw for Wind Waker is over and I will be starting on the items from Four Swords Adventures after a much needed break.
Be excellent to everyone.
-Ceph
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