Sunday, January 26, 2025

The Minish Cap: Jar of Gales

 Jar of Gales

Gust Jar: This jar can be used to suck air like a vacuum or blow gusts of air. Link can use the wind to grab enemies, suck up items, push things, and sail around small watercraft. Prolonged use increases the jar's strength, so a quick push or pull might off-balance an enemy but an extended wind could yank an enemy across a room or send an object flying. The jar is earned as the dungeon item in Minish Cap’s first dungeon the Deepwood Shrine.

In a foolish rage, the north wind once destroyed a potter’s workshop by mistake. As an apology, the wind left a mote of power in the only unbroken vessel remaining. Now the potter uses the power of the wind to dry pots, turn windmills, and even sail small craft.

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While I am very aware that many of fantasy’s best ideas are lifted from myths and legends, I only recently found out that Odysseus had the old bottle of wind that probably inspired most other fantasy depictions. For the record, I did not learn this from Percy Jackson as I have never read the books and don’t trust films and TV to be too authentic.

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